Short answer
Rich Growth Elixir needs ingredients whose runes add up to exactly 1 red and 3 green. It unlocks with Fertilizers III (60 green, 15 blue). Easy mixes include Berry + Beeswax, Leaf + Beeswax or Coal + Berry. Mix it with 4 Peat at the Formulation Bench for Farming Fertilizer II (+3 Farming on a bed) or Headstart Fertilizer II.

Home and garden
View full-size image ↗Official promotional screenshot · © Lazy Bear Games / tinyBuild · Official media kit · Material credits
The rune total
Like every alchemy result, the elixir asks for an exact total: 1 red rune, 3 green runes and no blue.
Weak Growth Elixir is 1 red + 2 green, and Miracle Growth Elixir is 1 red + 5 green, so the three are easy to confuse.
Unlock: Fertilizers III
Fertilizers III costs 60 green and 15 blue tech points and needs Fertilizers II (30 green, 10 blue).
It unlocks the elixir formula, Headstart Fertilizer II, Farming Fertilizer II and the Compost Pile upgrade.

The tech tree from the official media kit. Fertilizers III is researched like any other technology; this is not the Farming tab.
View full-size image ↗Official promotional screenshot · © Lazy Bear Games / tinyBuild · Official media kit · Material credits
Easy two-ingredient mixes
Beeswax is 1 red + 2 green, and Berry or Leaf is 1 green, so Berry + Beeswax or Leaf + Beeswax hits the total.
Coal is also 1 red + 2 green, so Coal + Berry and Coal + Leaf work too.
Community tools count over 200 valid combinations; our alchemy guide explains how to read rune values.
Or just buy it
The Alchemist sells it from trader level 2 for about 3 silver at normal stock. Its base price is 4 silver.
Selling it back returns about three quarters of its value.
Fertilizers it makes
Farming Fertilizer II: 4 Peat + 1 Rich Growth Elixir at the Formulation Bench, 4 ticks. It gives +3 Farming to a garden bed or vine trellis, and Garden Upgrade II needs 9.
Headstart Fertilizer II: the same inputs, Anatomy mastery 3. It adds 2 craft progress to a bed, a head start on growth.
Peat comes from leaves at the Compost Pile.
Study it once
Studying the elixir costs 10 Science and pays +25 green and +10 blue tech points.
It stacks to 20 and fits the Alchemist's bag, Universal bag and Big universal bag.
Rich vs Miracle Growth Elixir
Searching for "miracle growth elixir"? It is a different brew: 1 red + 5 green, unlocked later by Fertilizers IV, and it makes Farming Fertilizer III (+5 Farming).
Rich Growth Elixir (1 red + 3 green) is the one Fertilizers III unlocks. Our Miracle Growth Elixir page has its mixes.
Sources
- communitywikily.gg — Rich growth elixir
- communitywikily.gg — Rich growth elixir mixes
- communitywikily.gg — Fertilizers III
- communitywikily.gg — Farming Fertilizer II
- communitywikily.gg — Headstart Fertilizer II
- communitygraveyard-keeper.wiki — Growth Elixirs and Fertilizers
Related pages
Official screenshot · © Lazy Bear Games / tinyBuildAutomationGraveyard Keeper 2 Alchemy Guide
Official screenshot · © Lazy Bear Games / tinyBuildAutomationGraveyard Keeper 2 Zombie Gardening & Gardener Stand
Official screenshot · © Lazy Bear Games / tinyBuildCraftingGraveyard Keeper 2 Beehive, Honey & Beeswax
Official screenshot · © Lazy Bear Games / tinyBuildCraftingGraveyard Keeper 2 Formulation Bench
Official screenshot · © Lazy Bear Games / tinyBuildAutomationGraveyard Keeper 2 Fertilizer
Official screenshot · © Lazy Bear Games / tinyBuildAutomationGraveyard Keeper 2 Miracle Growth Elixir